Author Topic: Brutal-OXCE 9.2.6  (Read 83569 times)

Offline Aldorn

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Re: Brutal-OXCE 9.2.6
« Reply #360 on: March 24, 2025, 06:10:55 pm »
The mod should be included in the installer. Not sure if it defaults to 'on' or 'off'.

I found only two folders linked to Brutal AI: Brutal_AI and Brutal_AI_TFTD

But the content is clearly not enough to make a mod

Let's see if someone else has more information

Anyway, thank you for your help  :)

Offline Juku121

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Re: Brutal-OXCE 9.2.6
« Reply #361 on: March 24, 2025, 09:31:50 pm »
No, these actually are the mods. The big work is done in code, these small bits just enable the main functionality (and take away human psi). The point is that you do need these (and quite possibly more, there are many extra options documented in the OP and elsewhere) to actually start playing with 'brutal' AI. Just like you need at least a small mod to get physical training facilities, or retaking countries with a pact, or LoS-only psi, etc.
« Last Edit: March 24, 2025, 09:34:32 pm by Juku121 »

Offline Aldorn

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Re: Brutal-OXCE 9.2.6
« Reply #362 on: March 24, 2025, 10:05:33 pm »
No, these actually are the mods. The big work is done in code, these small bits just enable the main functionality (and take away human psi). The point is that you do need these (and quite possibly more, there are many extra options documented in the OP and elsewhere) to actually start playing with 'brutal' AI. Just like you need at least a small mod to get physical training facilities, or retaking countries with a pact, or LoS-only psi, etc.
Ok, agree, thanks