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Author Topic: Winter Marshes Terrain.  (Read 2600 times)

Offline mutantlord

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Winter Marshes Terrain.
« on: December 11, 2023, 03:23:01 pm »
A new Terrain I have recently done.

Offline Abyss

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Re: Winter Marshes Terrain.
« Reply #1 on: December 14, 2023, 05:20:42 pm »
Niiiice. Hope to see it integrated into megamods.

Offline psavola

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Re: Winter Marshes Terrain.
« Reply #2 on: December 14, 2023, 05:38:01 pm »
Is it intentional that the water is walkable (or are the screenshots from debug mode and teleport)? That would make no sense compared to the other maps. And so, a challenge with the map could be that it could be difficult (or even impossible) to navigate across the map without flying. That might reduce its usefulness.

Offline mutantlord

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Re: Winter Marshes Terrain.
« Reply #3 on: December 30, 2023, 07:31:15 am »
Is it intentional that the water is walkable (or are the screenshots from debug mode and teleport)? That would make no sense compared to the other maps. And so, a challenge with the map could be that it could be difficult (or even impossible) to navigate across the map without flying. That might reduce its usefulness.

Water is walkable, like those in a real marsh. If you want a real challenge, play it with brutal OXCE when it is out there one day. A marsh is something like a maze, with only certain walk path can go through it. As least that is how I design my marshes.
« Last Edit: December 30, 2023, 07:38:27 am by nooblord »

Offline mutantlord

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Re: Winter Marshes Terrain.
« Reply #4 on: December 30, 2023, 07:38:46 am »
Niiiice. Hope to see it integrated into megamods.

Still work in progress. Need more maps. Might publish it in a terrain pack one day.

Offline Abyss

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Re: Winter Marshes Terrain.
« Reply #5 on: January 09, 2024, 10:21:03 pm »
Do it. Your marsh is cool.
Also, consider making walkable water tiles consuming x3 TU's