Author Topic: meleeMissSound:  (Read 891 times)

Offline The Martian

  • Commander
  • *****
  • Posts: 754
  • "It implores you to listen to its arguments..."
    • View Profile
meleeMissSound:
« on: August 14, 2023, 06:34:08 pm »
On the Ruleset Reference I noticed that meleeMissSound's description says:
Quote
meleeMissSound - Sound ID from BATTLE.CAT played when this weapon misses a target with melee. Can be a list with multiple options.
I'm taking that to mean a sound will be randomly selected from the list and not that each will be played in sequence.

So far I haven't found an example of meleeMissSound: being used on the forum.

When used how is it phrased in the code, like this?
Code: [Select]
items:
  - type: STR_EXAMPLE_ITEM
    meleeMissSound: [3, 55, 66, 88, 77, 10]