Semi related:
While in an actual campaign the loadouts work fine for me, when I use the quickbattle, the soldiers will always go back to the auto-loadouts and don't remember how they were equipped at the beginning of the last quickl-battle. The gear itself is remembered correctly.
For example if I give them 14 lasers and 28 grenades, they'll pick a laser and grenade each but don't equip addional grenades. So same as in campaign. But in campaign the soldier remembers once I've given them more stuff.
Oh, and another thing:
When you use ctrl+click to equip stuff, it usually follows a distinct logic, which I think could be improved on.
1st is main-hand, then belt, then backpack then additional slots.
I think: If neither the item in the main-hand nor the item to equip requires 2 hands to be used without penalty, the new item should first go into the 2nd hand.
And after that it should go to the next fitting part of the equipment-screen with the lowest TU-requirement. Which means that backpack would be last for 1x1-items.
This would make equipping via ctrl+click a lot more convenient.