Author Topic: Increasing Min and Max Health for soldier freeze Health improvement ?  (Read 2414 times)

Offline Aldorn

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I currently use 2013_03_30_0921 Git build, but was same in 0.4.5 release


I made following test : increase Health min and max, for example over defining in RuleSet as follow
soldiers:
  - type: XCOM
    minStats:
      health: 40
    maxStats:
      health: 80


=> every time soldiers, who killed some alien and were wounded in battle, get stats advancement, they never earn any health bonus.

I did not participate a lot of battle yet (I mean in this git build), but I tried it a lot in 0.4.5 and it was same result.

Did someone make same experience ? Does anyone know if there would be a hardcoded max health in OpenXcom ?

Offline SupSuper

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Re: Increasing Min and Max Health for soldier freeze Health improvement ?
« Reply #1 on: March 30, 2013, 07:16:41 pm »
minStats/maxStats in Ruleset only affect the soldier starting stats. If there is a bug preventing health improvement, the ruleset is unrelated.

Offline Aldorn

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Re: Increasing Min and Max Health for soldier freeze Health improvement ?
« Reply #2 on: March 30, 2013, 07:58:27 pm »
Thanks for info.
Ok so I will go on testing this way.

Offline Aldorn

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Re: Increasing Min and Max Health for soldier freeze Health improvement ?
« Reply #3 on: March 30, 2013, 09:06:16 pm »
I got it !
Many wounded soldiers, with stats improvement, except health.
But I got one with a bonus in health
Not so often, slow stat progression, exactly what I expected  8)

There are so many improvements and possibilities in V0.5, compared to original UFO:EU !

I think I can close this topic