Hi Xilmi, there's one more save with Cult HQ (main base, ~90-100 enemies)
Layout is quite good, but one thing embarrasses: gillmen used to attack alot wherever I used to land in previous playthroughs. Right now they don't do it often.
And even if the hitchances are too little, they should bombard by means they have infinite ammo.
In Dagon HQ castle they spawn at corners & inside the temple itself.
It's turn 3, low-tier enemies around are downed.
Also, this save can be used to train AI use strategies vs usual player approach for such missions (set up a line, then aimed + snap). The most notable about this map vs BAI is: it covers inside the castle and then each unit, that is supposed to attack, goes to the gate, where following sniper reaction shot comes, as 10 agents simultaneously watch the exit.
Meanwhile, I retreated from previous same mission because layout was different (close to castle, more grenades and more shots consequently)