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OXCE Suggestions NEW
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[Not possible] Vehicle inventory (also vehicle stats, experience, diaries, etc.)
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Topic: [Not possible] Vehicle inventory (also vehicle stats, experience, diaries, etc.) (Read 2085 times)
M443556
Squaddie
Posts: 5
[Not possible] Vehicle inventory (also vehicle stats, experience, diaries, etc.)
«
on:
December 28, 2022, 07:26:51 pm »
Rejection reason:
it is not possible to do this with the current implementation/concept of xcom vehicles... (and a completely new implementation is beyond/outside the scope of OXCE)
If you mod a HWP with inventory (ex. a servitor in 40k) it's inventory is not accessible in craft outfit and not saved between missions, so you have to equip it manually every time you start a mission. I wonder if this can be fixed?
«
Last Edit: February 19, 2023, 10:39:58 pm by Meridian
»
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Meridian
Global Moderator
Commander
Posts: 9056
Re: [SUGGESTION] Vehicle inventory
«
Reply #1 on:
December 28, 2022, 07:53:47 pm »
No, this cannot be done. HWPs do not exist as individual objects in the geoscape, they are created before a mission and destroyed after a mission.
Only soldiers continue existing in the geoscape. You can make a new soldier type if you want and make them look like HWPs.
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M443556
Squaddie
Posts: 5
Re: [SUGGESTION] Vehicle inventory
«
Reply #2 on:
December 28, 2022, 08:50:04 pm »
Thank you. But instead, I would give them built-in weapons. They are robots and should remain so - no names, graves, rooms, etc.
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OpenXcom Forum
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Modding
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OpenXcom Extended
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OXCE Suggestions NEW
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OXCE Suggestions Rejected
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[Not possible] Vehicle inventory (also vehicle stats, experience, diaries, etc.)