Good news everyone!
Explosives are done both Terran and Alien variants. Next up is properly implementing the feature across the entire alien plasma weapon line along with the Elite (black) variants. Also finishing some tweaks, extra details, and a few loose ideas… like explaining why swords are held upside down in the pocket.
After that, updating both handobs and floorobs should be a breeze.
With those changes in place, I'm considering releasing an extremely early, unpolished, and unfinished (but playable) beta to gather feedback on the recent artwork decisions. After that, I'll move on to wrapping up the implementation of the second tier of armors.
Once those (mostly art-related) goals are complete, I can finally shift focus back to revisiting all the changes I originally planned for (and ironically i might add), the very reason this patch started in the first place—like refining the tech tree, campaign progression, and overarching lore.
As always, thank you all so much for your continued support and interest in the mod!