---=== LIST OF INCLUDED MODS ===---
* Combat Knife, by Warboy1982
http://www.openxcom.com/mod/combat-knife
Adds a combat knife.
* Dart Rifle, by Solarius Scorch
http://www.openxcom.com/mod/dart-rifle
Adds a ranged stun weapon.
* Elerium Mace, by Tyran_Nick
http://www.openxcom.com/mod/elerium-mace
Adds a melee stun weapon.
* Flamethrower, by Dioxine
From the Piratez mod: http://www.openxcom.com/mod/piratez
Adds a flamethrower.
* Fusion Torch, by Ran
http://www.openxcom.com/mod/fusion-torch
Adds an advanced UFO cutter.
* Gauss Weapons (and a new craft cannon), by Solarius Scorch (GFX by GrandSirThebus)
http://www.openxcom.com/mod/gauss-mod
Adds gauss weapons for soldiers, tanks and craft.
* Grenade Launcher, by Warboy1982
http://www.openxcom.com/mod/grenade-launcher
Adds a grenade launcher with several ammo types.
* HMG, by Dioxine
http://openxcom.org/forum/index.php?topic=1922.msg18049#msg18049
Adds a heavy machine gun with high power, good accuracy and poor mobility.
* Incendiary Grenade, by Simon-v
http://www.openxcom.com/mod/custom-grenades
Adds incendiary grenades.
* LMG, by Ryskeliini
http://www.openxcom.com/mod/ryskeliinis-guns-n-gadgets-1st-pack
Adds a light machine gun - stronger but not as precise as the rifle.
* Magnum, by Ryskeliini
http://www.openxcom.com/mod/ryskeliinis-guns-n-gadgets-1st-pack
Adds a big pistol.
* Mind Missile, by Clownagent
http://www.openxcom.com/mod/mind-missile
Adds a new rocket for the launcher that uses blaster launcher mechanics.
* Minigun, by Solarius Scorch
http://www.openxcom.com/mod/minigun
Adds 3 minigun weapons and a new tank.
* Shotgun, by Warboy1982 and Dioxine (a patchwork of their mods)
(no link available)
Adds a shotgun.
* SMG, by Ryskeliini
http://www.openxcom.com/mod/ryskeliinis-guns-n-gadgets-1st-pack
Adds a sub-machine gun. Brrrrrt!
* Sniper Rifle, by toshiaki2115
http://www.openxcom.com/mod/sniper-rifle
Adds a precision rifle.
* Taser, by Ryskeliini
http://www.openxcom.com/mod/ryskeliinis-guns-n-gadgets-1st-pack
Adds a stun gun.
* Alloy ammo, by Moriarty and Solarius Scorch
(no link available)
Adds alien alloy ammunition for all firearms (and a new craft cannon).
* HWP.rul, by Harry
http://www.openxcom.com/mod/sectopod-hwp
Adds Sectopod chassis to be used by X-Com.
* Scoutdrone.rul, by Arpia
http://www.openxcom.com/mod/scout-drone
Adds a small scouting vehicle.
* First Aid Kit, by Yrizoud
http://openxcom.org/forum/index.php?topic=1782.0
Adds a big, heavy medikit (the vanilla medikit must be researched).
* Plasma Beam Mod, by Solarius Scorch
http://www.openxcom.com/mod/plasma-beam-mod
Modifies Plasma Beam craft weapon so that it uses Elerium-115 as ammunition: each shot costs one Elerium. "Ammo" capacity was also decreased from 100 to 50 shots.
* Alien Melee Stat, by Solarius Scorch
http://www.openxcom.com/mod/alien-melee-stat
Changes Melee stats of aliens to more reasonable values.
* Alien Armoury Expanded, by Solarius Scorch
http://www.openxcom.com/mod/alien-armoury-expanded
Adds new weapons and UFOs, as well as makes the aliens retain their smaller weapons throughout the game.
* Alien Inventory Mod, by Cyrix
http://www.openxcom.com/mod/alien-inventory-mod
Adds inventory pictures for mind-controlled aliens.
* Laser Sectopod, by Louis de Funes
http://openxcom.org/forum/index.php?topic=1958
Changes Sectopod weapon description to laser, according to the lore.
* Muton Commander, by Phaedris
http://www.openxcom.com/mod/muton-commander
Adds Muton Commanders and Muton Leaders (as in the game intro).
* Recycled Alien Collection, by Solarius Scorch and Civilian
http://www.openxcom.com/mod/recycled-alien-collection
Adds new aliens, using recoloured sprites from X-Com: Terror from the Deep.
* Stun Grenade, by Murmur
http://www.openxcom.com/mod/stun-grenade
Allows converting stun bombs to stun grenades.
* Men in Black, by Robin
http://openxcom.org/forum/index.php?topic=2180.0
Adds a human faction to fight with.
* Gazer Alien, by Robin
http://openxcom.org/forum/index.php?topic=2180.0
Adds a new alien race.
* Cover Alien, by Robin
http://openxcom.org/forum/index.php?topic=2180.0
Adds a new alien race, based on the game's cover art.
* Anthropod, by Robin
http://openxcom.org/forum/index.php?topic=2180.0
Adds a new alien race, inspired by the X-Com: Apocalypse.
* Alloy Skyranger Mod, by Civilian
http://openxcom.org/forum/index.php?topic=2048.0
New Skyranger map (+2 capacity).
* AlloyCrafts, by The Old One
(no link available)
New variants of Interceptor and Skyranger.
* Raven, by MickTheMage
http://www.openxcom.com/mod/raven-interceptor
Adds a new fighter plane.
* Sentinel, by Warboy1982
http://www.openxcom.com/mod/sentinel
Adds a new fighter plane.
* Thunder mod created by Tyran_Nick
http://www.openxcom.com/mod/thunderstorm-interceptor
Adds a new fighter plane.
* Firestorm Restyle, by Shadow
http://www.openxcom.com/mod/firestorm-restyle
Effectively, adds a new fighter plane.
* Alien Base Cave, by Civilian
http://openxcom.org/forum/index.php?topic=2091.msg20402#msg20402
Adds a new type of alien base.
* Alien Base Addon Terrain, by Civilian
http://openxcom.org/forum/index.php?topic=2082.0
Adds new mapblocks to the alien base.
* Farm Addon Terrain, by Civilian
http://openxcom.org/forum/index.php?topic=2082.0
New barns and stuff.
* Reproduction, by Warboy1982
http://www.openxcom.com/mod/alien-reproduction
Allows access to the alien reproduction research topic.
* Weapon Sound Variety, by Tarvis
http://openxcom.org/forum/index.php?topic=2045
Adds more varied plasma sounds.
* Expanded Terror, by Luke83
http://www.openxcom.com/mod/lukes-expanded-terror-mission
Adds new city mapblocks.
* Luke's Extra UFOs, by Luke83 and TurkishSwede
http://www.openxcom.com/mod/lukes-extra-ufos
Adds new UFO maps.
* MediGas, by Roxis231
http://openxcom.org/forum/index.php?topic=2446
Adds grenades to knock out aliens.
* Grav Armors, by Clownagent, Moriarty and Solarius Scorch
http://openxcom.org/forum/index.php?topic=2465
Adds new flying armours, as well as mechanics for repairing damaged armours.
* Tank.rul, by Arpia
(no link available)
Adds more tank types.
* Firestorm Gfx, by Tyran_Nick
http://openxcom.org/forum/index.php?topic=1435.0
Changes the Firestorm picture.
* Hazmat Armour, by Solarius Scorch
http://www.openxcom.com/mod/hazmat-armour
Adds a fireproof armour.
* Expanded U_Base, by Luke83
http://www.openxcom.com/mod/expanded-ubase
Adds new alien base blocks.
* Elerium Bomb, by Fatrat
http://openxcom.org/forum/index.php?topic=2561.0
Adds new ammo type for the Small Launcher.
* Armoured Vest, by Robin (reskinned after Ryskeliini)
http://www.openxcom.com/mod/armored-vest
Adds a buyable starting armour.
* Ironfist Dropship, by Solarius Scorch
http://www.openxcom.com/mod/ironfist-dropship
Adds a new troop transporter.
* Tactical Lightning, by x60mmx
http://openxcom.org/forum/index.php?topic=2634.0
Makes the Lightning a bit more useful.
* Improved Living Quarters, by Dioxine
http://openxcom.org/forum/index.php?topic=2806.0
Adds bathrooms to Living Quarters and a new, large type of Living Quarters.
* Alloy Sword, by NeoWorm
http://openxcom.org/forum/index.php?topic=2819.0
Adds a new melee weapon.
* Break 2 Elerium, by Falko
http://openxcom.org/forum/index.php?topic=2055.0
Enables disassembling alien clips and explosives for Elerium.
* Improved HandObs Pack v.1.1, by Ivan Dogovich
http://www.openxcom.com/mod/improved-hand-objects
Adds hand objects for many vanilla items.
* Grenade Handobs, by CryptoCactus
http://www.openxcom.com/mod/grenade-handobs-blue-smoke-grenades
Adds hand objects for Alien Grenade and Proximity Grenade.
* Toxi-Suit, by trollworkout
http://www.openxcom.com/mod/chemical-thrower-toxi-suit
Adds a Toxi-Suit.
* AWACS, by redv
http://www.openxcom.com/mod/awacs-aircraft
Adds three radar aircraft.
* Plasma Melee Weapons, by pWWWa
http://www.openxcom.com/mod/plasma-melee-weapons
Adds a plasma knife and a plasma sword.
* Commendations, by Shoes & Ivan Dogovich
http://www.openxcom.com/mod/commendations-ufopedia-mod
Adds medals and decorations that are awarded to X-Com soldiers based on performance.
* Extra Battleships, by Cooper aka Jotai
http://www.openxcom.com/mod/extra-battleships
Adds new alien Battleship maps.
And various graphic assets from various talented people, most notably:
* Vulgar Monkey
* Dioxine
* Civilian
* Rockfish
* Ryskeliini
* XOps
* Quinch
* Meridian (tech tree graph)