Here is another new unit, the
"Sectoid Probe" (or
"Aquatoid Probe").
(Please feel free to change the name to suit your style.)This pack contains three images sets. 1 for
X-COM: UFO Defense and 2 for
X-COM: Terror From The Deep.
The unit animates when stationary and the sides strobe when moving, it also includes a small (1 frame) electrical discharge when it attacks.
To make this work correctly it requires a blank
HandOb to be used when the unit is firing and it will also need
Yankes's script to animate armor to be placed in the unit's
armors: section or the unit will not display the additional torso animation frames.
[y-script] Animated armorSprite Set Contains:BigOb (
x3),
FloorOb (
x3),
Unit (
x3)
Blank
HandOb (For attack animation)
Usage notes:. drawingRoutine: 0
. deathFrames: 8 (It has an extended death animation)
. An invisible two handed weapon is required to make the attack animation function. (Included in the .zip)
. You will need to attach this script by Yankes to the unit's armor for it to animate correctly:
[y-script] Animated armor# Animate Torso Script
scripts:
selectUnitSprite: |
var int reg0;
var int reg1;
var int reg2;
var int reg3;
var int in0 sprite_index; #init `in0` with value from `sprite_index`
var int in1 sprite_offset;
if eq blit_part BODYPART_TORSO;
set reg0 anim_frame;
unit.getId reg1;
add reg0 reg1;
div reg0 4;
mod reg0 2;
offset reg0 8 272;
add reg0 in1;
return reg0;
end;
add in0 in1;
return in0;
Additional Credits:. "
Bladum mod" by
Bladum.
. "
Animated armor" script by
Yankes.
Download:Sectoid and Aquatoid Probe V1-0.zip