Hello guys,
Im new in this project called openxcom.
Im born in 1990 and my parents got a amiga 1200.
So i played much times the settlers an ufo - enemy unknown.
I love this game so much, its pretty better than the new xcom 1 and 2.
I installed so years ago WINUAE and played ufo.
But there are some bugs.
So i stopped play the game for some times.
The next step was dos box, but there are some bugs too.
Now i searched at Google for pc games at Android.
And there was ufo enemy unknown.
I was really excited and followed the link and here I am :-D
At my work i spend 5 hours for getting xcom on my smartphone but i didn't worked :-(
It seems im really stupid :-D
Can u help me pls?
I got a Huawei 10+
The game is working on it?
I buyed the game on steam an copy the files on my smartphone. But it still won't work :-(
I searched at YouTube for a guide but i didn't found anything.
[04-04-2021_10-26-07] [INFO] Current locale is de-de
[04-04-2021_10-26-07] [INFO] OpenXcom Version: Extended 7.0 (v2021-03-13)
[04-04-2021_10-26-07] [INFO] Platform: Android 21
[04-04-2021_10-26-07] [INFO] Data folder is: /storage/emulated/0/openxcom/UFO/
[04-04-2021_10-26-07] [INFO] Data search is:
[04-04-2021_10-26-07] [INFO] - /storage/emulated/0/openxcom/UFO/
[04-04-2021_10-26-07] [INFO] User folder is: /storage/emulated/0/openxcom/
[04-04-2021_10-26-07] [INFO] Config folder is: /storage/emulated/0/openxcom/
[04-04-2021_10-26-07] [INFO] Options loaded successfully.
[04-04-2021_10-26-07] [INFO] SDL initialized successfully.
[04-04-2021_10-26-07] [INFO] SDL_mixer initialized successfully.
[04-04-2021_10-26-07] [INFO] Attempted locale:
[04-04-2021_10-26-07] [INFO] Detected locale:
[04-04-2021_10-26-07] [INFO] Setting GL format to RGB565
[04-04-2021_10-26-07] [INFO] Current _baseWidth x _baseHeight: 1801x1008
[04-04-2021_10-26-07] [INFO] Attempting to set display to 1801x1008x32...
[04-04-2021_10-26-07] [INFO] Attempting to create a new window since we have none yet
[04-04-2021_10-26-08] [INFO] Created a window, size is: 1801x1008
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Listing available rendering drivers:
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Number of drivers: 3
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Driver 0: opengles2
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Number of texture formats: 4
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture format 0: SDL_PIXELFORMAT_ARGB8888
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture format 1: SDL_PIXELFORMAT_ABGR8888
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture format 2: SDL_PIXELFORMAT_RGB888
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture format 3: SDL_PIXELFORMAT_BGR888
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Driver 1: opengles
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Number of texture formats: 1
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture format 0: SDL_PIXELFORMAT_ABGR8888
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Driver 2: software
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Number of texture formats: 8
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture format 0: SDL_PIXELFORMAT_ARGB8888
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture format 1: SDL_PIXELFORMAT_ABGR8888
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture format 2: SDL_PIXELFORMAT_RGBA8888
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture format 3: SDL_PIXELFORMAT_BGRA8888
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture format 4: SDL_PIXELFORMAT_RGB888
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture format 5: SDL_PIXELFORMAT_BGR888
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture format 6: SDL_PIXELFORMAT_RGB565
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture format 7: SDL_PIXELFORMAT_RGB555
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Renderer created
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Created new SDLRenderer, using opengles2
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Current scaler is linear
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture pixel format set to SDL_PIXELFORMAT_ARGB8888
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture resolution set to 1801x1008
[04-04-2021_10-26-08] [INFO] Display set to 1801x1008x32
[04-04-2021_10-26-08] [INFO] Pre-bar scales: _scaleX = 1, _scaleY = 1
[04-04-2021_10-26-08] [INFO] Scale (post-bar): scaleX = 1, scaleY = 1
[04-04-2021_10-26-08] [INFO] Black bars: top: 0, left: 0
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Output resolution: 1801x1008
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Offset: 0x0
[04-04-2021_10-26-08] [INFO] Setting GL format to RGB565
[04-04-2021_10-26-08] [INFO] Current _baseWidth x _baseHeight: 640x400
[04-04-2021_10-26-08] [INFO] Attempting to set display to 1801x1008x32...
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Old scale hint: linear, new scale hint: linear
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Texture resolution set to 640x400
[04-04-2021_10-26-08] [INFO] Display set to 1801x1008x32
[04-04-2021_10-26-08] [INFO] Pre-bar scales: _scaleX = 2.81406, _scaleY = 2.52
[04-04-2021_10-26-08] [INFO] Scale (post-bar): scaleX = 2.52, scaleY = 2.52
[04-04-2021_10-26-08] [INFO] Black bars: top: 0, left: 94
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Output resolution: 1612x1008
[04-04-2021_10-26-08] [INFO] [SDLRenderer] Offset: 94x0
[04-04-2021_10-26-08] [INFO] SDL reports this number of touch devices present: 1
[04-04-2021_10-26-08] [INFO] Loading data...
[04-04-2021_10-26-08] [INFO] Scanning standard mods in '/storage/emulated/0/openxcom/UFO/'...
[04-04-2021_10-26-08] [INFO] Scanning user mods in '/storage/emulated/0/openxcom/'...
[04-04-2021_10-26-08] [INFO] Scanning user mods in '/storage/emulated/0/openxcom/UFO/'...
[04-04-2021_10-26-08] [ERROR] FileMap::mapExtResources(xcom2, TFTD): external resources not found.
[04-04-2021_10-26-08] [INFO] Active mods:
[04-04-2021_10-26-08] [INFO] - xcom1 v1.0
[04-04-2021_10-26-08] [INFO] Loading begins...
[04-04-2021_10-26-08] [INFO] Pre-loading rulesets...
[04-04-2021_10-26-08] [INFO] Loading vanilla resources...
[04-04-2021_10-26-08] [FATAL] FileRecord::at(GEOGRAPH/BASEBITS.TAB): requested file not found.
[04-04-2021_10-26-08] [ERROR] FileRecord::at(GEOGRAPH/BASEBITS.TAB): requested file not found.
[04-04-2021_10-26-08] [INFO] Found candidate method ID: 0x7a11eef1d8
[04-04-2021_10-26-08] [INFO] Returned to native code!
My opinion is i copied the files in the wrong directory. But i rlly don't know where the files have to be right :-(
Best regards Sebastian