Another problem I also seen in my mod, sometimes the corpses from soldier died are incorrect. I understand that from the armour.rul, the corpse png from corpseBattle are declared within FLOOROB.PCK.
If I have a spriteSheet with
spriteFaceGroup: 6
spriteHairGroup: 9
For example, I can have soldier of different skin color and gender.
Yet when a soldier dies, it is always the blonde guy. Is there a similar coding in the ruleset like
spriteFaceGroup: 6
spriteHairGroup: 9
that can change the skin colour of the corpse or even the gender?