Hi, yesterday I was experimenting with tanks having two different weapons and ammo type.
By the norm, it is not possible. However, what if the tank is armed with one tank weapon AND xcom foot soldier weapon?
Hooola! Success! However, you have to enable the HWP to able to pick up stuff from the battlefield. My question is, is there something in the coding that allow the Hand weapons not tank weapons to be permanently GLUED or FIXED to the inventory slot? Right now it can be removed, despite using the builtInWeapons: selection.