Updated the thread, There were some serious problems with the succession, but hopefully we're back on track. I admit I also did not finish my writeup on the other thread, but I will strive to do better!
That said, at least some of the burnout comes from !!#!@$!$@!@ zombies which ruins the will to play since missions with them take so mindnumbingly long. Our crew was ill prepared for them, and I started a major redecoration of our bases right as the zombie apoc started so the manufacturing capacity for appropriate gear was limited.