Right now i'm trying to find a good way to implement Biggieboy's recruitment office into my game. Veteran soldiers would have better stats, but would be more expensive to hire, as well as taking longer to arrive (i.e. they have to go through an evaluation process first). Turns out openxcom doesn't allow per type transferTimes for soldiers - only for crafts and items. Also, as far as i can tell there is no way to define separate "first arrival" (i.e. when bought) and transfer (i.e. transfer from base to base) times.
Would it be possible to implement these in OXCE?