Just a simple flavor request for my alien missiles strikes do have a different background image when some damage is done to the base (like and explosion or the data), and if it possible to vary the background from the ufo that caused the damage ex:
ufos:
missilePower: 10
hitimage: nukeexplosion.SPK
Extra Bonus if an sound is also added.... cabuumm when the image appear
ufos:
hitmissilesound: 155