waypoints:
- [A, B, C]
- [D, E, F]
- [G, H, I]
- [J, K, L]
- [M, N, P]
means:
1. go from zone A to zone D at altitude B and speed C
2. go from zone D to zone D at altitude E and speed F
3. go from zone D to zone G at altitude H and speed I
4. go from zone G to zone J at altitude K and speed L
5. go from zone J to zone M at altitude N and speed P
Please note especially line #2, where zone D is targeted AGAIN, this is the only duplicity, everything else happens only once.
Also, if any altitude (B, E, H, K or N) would be zero (=ground), the UFO would first wait landed in the start zone for some time before taking off to the destination zone.
--
So, if you don't need a perfect circle, you can just wander around one of the zones aimlessly (e.g. zone 0),
stay at altitude 2, i.e. never land
and go at some random speeds from 100 to 50
waypoints:
- [0, 2, 100]
- [0, 2, 90]
- [0, 2, 80]
- [0, 2, 70]
- [0, 2, 60]
- [0, 2, 50]
- [0, 2, 60]
- [0, 2, 70]
- [0, 2, 80]
- [0, 2, 90]
- [0, 2, 100]
Or, if you must have a circle, define additional zones in each region in a circular pattern (e.g. 4 for square approximation of the circle: zones 6,7,8,9) and go from one to another, like this:
waypoints:
- [6, 2, 100]
- [7, 2, 100]
- [8, 2, 100]
- [9, 2, 100]
- [6, 2, 100]
- [7, 2, 100]
- [8, 2, 100]
- [9, 2, 100]
- [6, 2, 100]
- [7, 2, 100]
- [8, 2, 100]
- [9, 2, 100]