I currently use 2013_03_30_0921 Git build, but was same in 0.4.5 release
I made following test : increase Health min and max, for example over defining in RuleSet as follow
soldiers:
- type: XCOM
minStats:
health: 40
maxStats:
health: 80
=> every time soldiers, who killed some alien and were wounded in battle, get stats advancement, they never earn any health bonus.
I did not participate a lot of battle yet (I mean in this git build), but I tried it a lot in 0.4.5 and it was same result.
Did someone make same experience ? Does anyone know if there would be a hardcoded max health in OpenXcom ?