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Aquanaut Helmets
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Topic: Aquanaut Helmets (Read 4274 times)
Neville
Sergeant
Posts: 15
Aquanaut Helmets
«
on:
August 24, 2017, 12:24:42 am »
I have been playing the Steam version of "X-Com: Terror from the Deep" and trying to modify it so Aquanauts keep their helmets on while on ships, in bases, and on the ground, but I cannot seem to keep the transparency of the image files.
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Meridian
Global Moderator
Commander
Posts: 9078
Re: Aquanaut Helmets
«
Reply #1 on:
August 24, 2017, 12:27:49 am »
Color palette index 0 is considered transparent (regardless of what color it actually is).
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Neville
Sergeant
Posts: 15
Re: Aquanaut Helmets
«
Reply #2 on:
August 24, 2017, 01:43:58 am »
It takes a long time to get all the sprites ready. With some, the coloration is so similar they look nearly the same. I have nearly finished with the starting diving suits. Do sprites for dead Aquanauts remain the same in all environments?
«
Last Edit: August 24, 2017, 06:27:28 pm by Neville
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