I'm writing this topic after several hours of trial and error, and still no idea what's wrong. The problem is with recovering live captives.
I made dozens of new races and they all work fine, except for live cultists of all sorts which just won't be recovered from the battlefield. The problem is, I can't see what's the difference between them and other critters.
Here's an example:
Items:
- type: STR_DISCIPLE_OF_DAGON_CORPSE
name: STR_CORPSE
size: 0.4
weight: 40
bigSprite: 263
floorSprite: 230
invWidth: 2
invHeight: 3
costThrow:
energy: 20
battleType: 11
armor: 30
recover: false
- type: STR_DISCIPLE_OF_DAGON
size: 5
recover: true
liveAlien: true
costSell: 8000
listOrder: 14998
research:
- name: STR_DISCIPLE_OF_DAGON
cost: 50
points: 10
needItem: true
unlocks:
- STR_CULT_OF_DAGON
- STR_CULTIST_INTERROGATED
getOneFree:
- STR_ALIEN_INFILTRATION
listOrder: 15500
(no corpse research, because it's not recoverable - we don't recover human corpses)
armors:
- type: DISCIPLE_OF_DAGON_ARMOR
spriteInv: inventory_DISCIPLE_OF_DAGON
spriteSheet: DISCIPLE_OF_DAGON.PCK
corpseBattle:
- STR_DISCIPLE_OF_DAGON_CORPSE
visibilityAtDark: 9
frontArmor: 5
sideArmor: 5
rearArmor: 5
underArmor: 5
meleeDodge:
reactions: 0.2
meleeDodgeBackPenalty: 0.5
recovery:
morale:
moraleCurrent: -0.2
bravery: 0.2
damageModifier:
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.4
- 1.0
loftempsSet: [ 3 ]
units:
- type: STR_DISCIPLE_OF_DAGON
race: STR_CULT_OF_DAGON
rank: STR_LIVE_SOLDIER
stats:
tu: 55
stamina: 60
health: 35
bravery: 80
reactions: 20
firing: 30
throwing: 35
strength: 35
psiStrength: 35
psiSkill: 0
melee: 55
armor: DISCIPLE_OF_DAGON_ARMOR
standHeight: 22
kneelHeight: 14
value: 28
deathSound: 41
energyRecovery: 30
intelligence: 2
aggression: 2
Can anyone please explain?