Lost my Ironman save to this
as it happens on battlescape in campaign, or new battle.
I can replicate crash (100%) and have reinstalled TFTD folder from steam, and set all mods / options in OpenXcom back to default and it still occurs.
To replicate, start openxcom TFTD, go to new battle, select mission: cruiser, terrain: crashed plane.
Once in battlescape, save and exit mission. Then load the save from menu to trigger a CTD.
OpenXcom has crashed: vector::_M_range_check: __n(which is 13) >= this->size() (which is 9).
log:::
[20-02-2017_13-51-30] [INFO] Data folder is:
[20-02-2017_13-51-30] [INFO] Data search is:
[20-02-2017_13-51-30] [INFO] - C:\Users\nix\Documents\OpenXcom\
[20-02-2017_13-51-30] [INFO] - D:\Program Files\OpenXCom
[20-02-2017_13-51-30] [INFO] - D:\Program Files\OpenXCom
[20-02-2017_13-51-30] [INFO] User folder is: C:\Users\nix\Documents\OpenXcom\
[20-02-2017_13-51-30] [INFO] Config folder is: C:\Users\nix\Documents\OpenXcom\
[20-02-2017_13-51-30] [INFO] Options loaded successfully.
[20-02-2017_13-51-30] [INFO] SDL initialized successfully.
[20-02-2017_13-51-30] [INFO] SDL_mixer initialized successfully.
[20-02-2017_13-51-30] [INFO] requested file not found: openxcom.png
[20-02-2017_13-51-30] [INFO] Attempting to set display to 640x400x8...
[20-02-2017_13-51-31] [INFO] Display set to 640x400x8.
[20-02-2017_13-51-31] [INFO] Loading data...
[20-02-2017_13-51-31] [INFO] Scanning standard mods in 'standard'...
[20-02-2017_13-51-31] [INFO] Scanning user mods in 'C:\Users\nix\Documents\OpenXcom\mods'...
[20-02-2017_13-51-31] [INFO] Mapping resource files...
[20-02-2017_13-51-31] [INFO] Resources files mapped successfully.
[20-02-2017_13-51-51] [INFO] Loading fonts... Font.dat
[20-02-2017_13-51-51] [INFO] Loading extra resources from ruleset...
[20-02-2017_13-51-51] [INFO] Data loaded successfully.
[20-02-2017_13-51-51] [INFO] Loading language...
[20-02-2017_13-51-51] [INFO] Language loaded successfully.
[20-02-2017_13-51-51] [INFO] OpenXcom started successfully!
[20-02-2017_13-51-51] [INFO] Playing flx, 320x200, 200 frames
[20-02-2017_13-51-51] [INFO] Using software scaling routine. For best results, try an OpenGL filter.
[20-02-2017_13-51-53] [INFO] SDL_mixer initialized successfully.
[20-02-2017_13-51-54] [INFO] SDL_mixer initialized successfully.
[20-02-2017_13-56-41] [FATAL] A fatal error has occurred: vector::_M_range_check: __n (which is 13) >= this->size() (which is 9)
[20-02-2017_13-58-03] [FATAL] OpenXcom has crashed: vector::_M_range_check: __n (which is 13) >= this->size() (which is 9)
Extra information has been saved to openxcom.log.
If this error was unexpected, please report it to the developers.
I read somewhere there is a problem with one of the map modules (wing) for this map set, could that be the issue??? Anyway, I guess I'll just have to remember not to save and play it to completion next time.