Author Topic: Differences between cyberdisc and bio-drone multi-kills  (Read 2894 times)

Offline Countdown

  • Colonel
  • ****
  • Posts: 246
    • View Profile
Differences between cyberdisc and bio-drone multi-kills
« on: December 02, 2016, 04:58:36 am »
In UFO I really enjoy when you kill a Cyberdisc which explodes and kills other aliens nearby ... sometimes even other Cyberdiscs causing a chain reaction. It's a lot of fun and a great way for a soldier to get multiple kills with one shot as the game credits the soldier who killed the cyberdisc with the explosion kills as well.

Bio-Drones in TFTD don't credit the soldier with the kill though. If you check the save file they actually give the kill to the dying Bio-Drone rather than the soldier who killed the Bio-Drone. Anyone know if there is a reason for the difference or maybe it was an oversight?


Something else I observed with Bio-Drones (but might be true for Cyberdiscs as well): If you shoot a Bio-drone and it is knocked unconscious rather than killed, it still explodes. But then if a grenade goes off nearby, it will explode again! Is this strange or expected behavior? I was shocked that my grenade blast was so big until I figured out I was actually killing the unconscious Bio-Drone. Seems strange it can explode twice.
« Last Edit: December 02, 2016, 05:06:52 am by Countdown »

Offline Warboy1982

  • Administrator
  • Commander
  • *****
  • Posts: 2333
  • Developer
    • View Profile
Re: Differences between cyberdisc and bio-drone multi-kills
« Reply #1 on: January 15, 2017, 09:48:34 am »
probably an oversight, the check for chain reactions will be looking for SPECAB_EXPLODESONDEATH exclusively instead of that and SPECAB_BURNSANDEXPLODES