Author Topic: funny realization  (Read 3247 times)

Offline RSSwizard

  • Commander
  • *****
  • Posts: 793
    • View Profile
funny realization
« on: November 02, 2016, 09:37:02 pm »
The damage numbers for equipment in xcom very closely resemble the upper maximum range for the ones in the original Fallout games. If you consider the actual hollowpoint damage equivalents for the pistols.
Fallout:
10mm pistol - 24
Desert Eagle - 32
Sniper Rifle - 34
Laser Rifle - 50
Rocket Launcher - 100
Alien Blaster - 90
Plasma Grenade - 90
Plastic Explosive - (90?)
Even in tactics the hollowpoint beretta would do 26 maximum.

Xcom:
Pistol - 26
Rifle - 30
Laser Rifle - 60
Rocket Launcher - 100
Alien Grenade - 90
High Explosive - 110

Its just funny that if you wanted to mod an xcom weapon into fallout like the heavy plasma, the damage would probably be directly equivalent.

Offline Slaughter

  • Colonel
  • ****
  • Posts: 282
    • View Profile
Re: funny realization
« Reply #1 on: November 06, 2016, 09:07:46 pm »
Holy shit, you're right!
X-COM is certainly part of Fallout's inspirations. Its why Fallout was turn-based, for one.

The message is clear. The Gods demand a Fallout mod!

Enviado de meu SM-G3502T usando Tapatalk