That cool moment where you research Kustom Power Armor armor for thefirst time and acquire your first JUGGERNAUT SUIT!! Though not invulnerable, the ability to step out and tank significant reaction fire is really nice. After playing multiple missions with one gal in this armor, I beganto notice the differences between the Inventory PaperDoll image thatconveys the kluged together nature of this armor quite well with itsgraffitti and spikes etc, and the fairly generic purple/grey powersuitbattlesprites being used for the soldier. I decided to fire up MCDedit and begin to try tweaking the battlesprites. I started with recoloring the eye lenses to green.Then I worked on the shoulders to add the spikes, with some success though the side views are difficult to convey. Added some graffiti on the torso next. These are the easy parts and are used almost constantly in the battlescape. Legs and arms aremuch more tricky, as they have multiple positions in the sprite sheetso I worked on getting the graffiti on the left arm in all of the static poses, and the right leg's skull as well. Now, these show uppretty well, where ever the unit is facing. I tweaked the death sprites to put spikes on the shoulders and messed with at least onefacing of leg animations.At that point I decided to try it out in game, and its pretty good.Good enough, that I decided to be lazy and call this good enough, as modding the rest of the 160 + images feel like they may just not be necessary. Chatting with Dioxine in the irc channel (https://webchat.freenode.net/?channels=x-piratez) confirmed that he is not definite on the final nature of this basic suit of "Junk Armor." His review of the original inventory imageshows thats its lacking depth etc. With Bloax's graphic work, or other inspiration, this armor may yet undergo significant changesbefore the mod's final incarnation. With that in mind, I decided to release this as a mod, that would include all the current assets (as of .98A) so that it would beable to stand alone, and continue working if the other assets changein the PirateZ master. I also included the alternate Corpse sprites, so thismay need reworking after OXCE 3.0.Once again, huge thanks to Dioxine for all his original and franken-sprited art that I further Franken-sprited for this mod. Further thanks toBloax and the gang in irc chat for feedback and tips, and for theteam on the OpenXcom forum for further great advice.
Nice work. Do you know where I can get a charcoal black Power Armor?
Govt General?
Btw. Hellrazor, all GOV_ units might be interesting to you, there are various military policemen and enforcers there.
You can see them all here : (Paperdolls) https://www.ufopaedia.org/index.php/Template:MajorFactionsNavBar_(Piratez)https://www.ufopaedia.org/index.php/Template:MinorFactionsNavBar_(Piratez)and battlesprites here: https://www.ufopaedia.org/index.php?title=Template:CombatID#Major_Factions