Thanks!
I got boost and yaml-cpp to build, but following an unresolved external in yaml::node while linking OpenXcom I decided to download the prebuilt libs.
I'm building for Win32.
I kind of feel like I've failed at the first hurdle, but at least I can write code and run the game which is all I was after. My Algorithm #include was caused by a mismatch in my yaml-cpp version.
Either way, I'm up and running. I didn't get time to write any features yet but I'll post a separate thread.
Cheers.