Is there any chance somebody might wish to devote some time to rewrite the code that deals with effects of modding in negative weapon power?
I've created a stun weapon with negative power, my reasoning being that maybe this could create a long-range *unstunning* item. Honestly, I was expecting either no effect or a crash. Imagine my surprise when the shots became one-hit takedowns and the misses destroyed Skyranger walls.
I do realize this is a low-priority problem but the behavior is kind of weird.