Author Topic: Custom difficulty setting?  (Read 2949 times)

Offline Taberone

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Custom difficulty setting?
« on: June 17, 2015, 09:18:59 pm »
Would it be possible to have a custom difficulty setting (How many aliens are on the battlescape, alien stats, alien deployment, UFO Firing rate, minimum score for the Council to shut down XCOM)?

https://www.ufopaedia.org/index.php?title=Difficulty_Levels

Offline Meridian

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Re: Custom difficulty setting?
« Reply #1 on: June 17, 2015, 09:43:16 pm »
If you ask if OpenXcom developers will do it for you, then the answer is no ;-)

If you ask, if it is possible to mod the game to change these parameters, then the answer is yes.

It is definitely possible to mod:
- number of aliens in craft (=alien deployment)
- alien stats
- UFO firing rate
- and many many MANY more things...

Minimum score to lose the game is "hardcoded"... but if you can read C++ at least a little bit, you could build your own version... the change would be very small (one line in MonthlyReportState.cpp)

Offline hellrazor

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Re: Custom difficulty setting?
« Reply #2 on: June 18, 2015, 11:52:20 am »
You can put on financial constrains, lowering the mone you get, or make wages higher etc..
Make a proper research tree, demand live Alien cptures and so on... lot's of possibilities.

If you like you like you can give my Mod a try, it should be way harder then vanilla.
I hope you can accept failing missions  8)

You can find it on the Modportal here

Sorry for the shameless selfpromotion.