aliens

Author Topic: Weight limit on transports  (Read 2933 times)

Offline CthuluIsSpy

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Weight limit on transports
« on: July 17, 2015, 01:38:46 am »
Hi all,

I absolutely love the fact that openXcom gets rid of the 80 item limit; it felt really restricting and it resulted in complications during the base defenses.

However, getting rid of the limit also resulted in balance issues, as you can now take anything you want on a mission; if you wanted, you can equip 26 soldiers with blaster launchers and ammo, grenades, medkits and electroflares, and still pack a few heavy plasmas for good measure (I did that for cydonia :P)

To remedy this, might I suggest giving the transports a weight limit? For example, a skyranger has a capacity of 150, Lightning 100, and avenger 300?

Offline nadir-1648

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Re: Weight limit on transports
« Reply #1 on: July 17, 2015, 02:13:56 am »
You can turn it back on as one of the standard mods, and it won't affect base defence, just loading craft   :)

Offline mrxian

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Re: Weight limit on transports
« Reply #2 on: July 17, 2015, 05:36:18 pm »
I don't see it as an issue that the most advanced troop carriers the world has to offer can carry more gear than a squad can reasonably use.

Offline yrizoud

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Re: Weight limit on transports
« Reply #3 on: July 17, 2015, 05:54:00 pm »
For reference, here's the older thread which led to the current system (ie item limit infinite by default, moddable by ship)
https://openxcom.org/forum/index.php/topic,2306.0.html