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Author Topic: How do percentage damage modifications work?  (Read 2504 times)

Offline NuclearStudent

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How do percentage damage modifications work?
« on: May 30, 2015, 10:02:40 pm »
Question is title.

For example, Muton armor has a value of 28, and there is a 60% modifier to AP ballistic type damage. If an AP shot rolls 50 when it hits the armor, how much damage does the Muton actually take?

Would the calculation be (50damage-28armor) multiplied by 60%=13.2 damage?

Or would the calculation be (50damage multiplied by 60%)-28armor=2 damage?

I would guess the first calculation, but I don't really know.

Offline yrizoud

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Re: How do percentage damage modifications work?
« Reply #1 on: May 30, 2015, 10:07:28 pm »
It's the second : Damage multiplier first, THEN armor reduction.
This makes resistance very, very efficient.