Author Topic: Lack of Alien/Soldier burning  (Read 3299 times)

Offline TopCat

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Lack of Alien/Soldier burning
« on: April 25, 2015, 01:18:37 am »
In original xcom soldiers or aliens may burn and get damaged each turn.
- please bring this mode back (burn crysalid burn).
 - allow path finding to go around fire and not in.

Offline Hobbes

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Re: Lack of Alien/Soldier burning
« Reply #1 on: April 25, 2015, 02:21:10 am »
In original xcom soldiers or aliens may burn and get damaged each turn.
- please bring this mode back (burn crysalid burn).
 - allow path finding to go around fire and not in.

Soldiers or aliens can also burn on OpenXCom if you hit them with incendiary ammunition or have them stand a turn in fire.

Offline Warboy1982

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Re: Lack of Alien/Soldier burning
« Reply #2 on: April 25, 2015, 04:31:03 am »
aliens also already try to avoid fire. the only difference between vanilla and openxcom in this regard is that fire doesn't do damage multiple times per turn any more.
« Last Edit: April 25, 2015, 04:32:34 am by Warboy1982 »

Offline NuclearStudent

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Re: Lack of Alien/Soldier burning
« Reply #3 on: April 26, 2015, 04:19:07 am »
aliens also already try to avoid fire. the only difference between vanilla and openxcom in this regard is that fire doesn't do damage multiple times per turn any more.

Really! Why not?

Offline Warboy1982

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Re: Lack of Alien/Soldier burning
« Reply #4 on: April 26, 2015, 04:30:51 am »