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Manufacturing bug/ unintended consequence of item limits.
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Topic: Manufacturing bug/ unintended consequence of item limits. (Read 2758 times)
Jstank
Colonel
Posts: 247
100% Un-Professional XCOM Lets Player
Manufacturing bug/ unintended consequence of item limits.
«
on:
March 15, 2015, 07:20:59 pm »
So I'm playing with reinforced item limits and I noticed a really annoying thing.
When I manufacturing things and I run out of store space it brings up a message that wants me to sell off excess items. The problem is when I sell off the minimum required items needed my next manufacturing cycle puts me over the limit again.
When this screen comes up is there a way to trigger "your production has stopped because there is no room to store more items screen"?
I don't know if it is possible but it is something that I noticed.
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volutar
Colonel
Posts: 351
Vanilla digger & Quality assistant
Re: Manufacturing bug/ unintended consequence of item limits.
«
Reply #1 on:
March 15, 2015, 07:29:26 pm »
Fair call.
Actually this idea of reinforced limit was not well thought out. I guess you found real the flaw in it, which requires either a quick fix, or temporary disabling this feature until it will be fixed.
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Jstank
Colonel
Posts: 247
100% Un-Professional XCOM Lets Player
Re: Manufacturing bug/ unintended consequence of item limits.
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Reply #2 on:
March 15, 2015, 09:04:53 pm »
I would suggest that if there is an item limit breach then all manufacturing jobs be set to 0 items.
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Manufacturing bug/ unintended consequence of item limits.