Author Topic: OpenTFTD Question  (Read 24533 times)

Offline FLIR

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Re: OpenTFTD Question
« Reply #30 on: December 22, 2014, 07:07:13 pm »
Yes, but wouldn't it be a great "christmas present" to be able to play some TFTD battlescape missions in OpenXcom? Killing some lobstermen for christmas eve?  :D



TFTD Battlescape seems to be pretty playable right now:

https://www.twitch.tv/volutar_/b/598879392

Offline Mackus

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Re: OpenTFTD Question
« Reply #31 on: December 23, 2014, 03:08:07 pm »
It looks very good, but apparently many, many things are to be done. I think that at this point, you couldn't even have UFO and TFTD installed in same system, since many things are still hardcoded for Ufo1 only, you would have to mess with config files every time you want to play this different game you did last time.
While you certainly could play if you managed to get your hands on the TFTD ruleset, it would be very jury-rigged.

Offline FLIR

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Re: OpenTFTD Question
« Reply #32 on: December 23, 2014, 09:54:36 pm »
I see, thank you. And yes, I also think that TFTD will look great on higher resolutions [1]. The graphics/sprites are much more detailed and vivid than Ufo1 graphics.


[1] A highres TFTD battlescape image (dosbox+photoshop): https://www.imagesup.net/?di=114193638986