Hi, I've been tinkering a bit with some ruleset modding, but can't figure out how to do this.
Is it possible to have a research requirement for buyable soldier types?
This, doesn't work: The Psionic will be hireable at the start of the game, instead of after Psi lab has been researched.
- type: STR_SOLDIER_PSIONIC
dependencies:
- STR_PSI_LAB
costBuy: 130000
costSalary: 20000
minStats:
tu: 50
stamina: 40
health: 25
bravery: 10
reactions: 30
firing: 40
throwing: 40
strength: 20
psiStrength: 70
psiSkill: 0
melee: 20
maxStats:
tu: 60
stamina: 70
health: 40
bravery: 60
reactions: 60
firing: 70
throwing: 80
strength: 40
psiStrength: 100
psiSkill: 16
melee: 40
statCaps:
tu: 80
stamina: 100
health: 60
bravery: 100
reactions: 100
firing: 120
throwing: 120
strength: 70
psiStrength: 100
psiSkill: 100
melee: 120
armor: STR_NONE_UC
standHeight: 22
kneelHeight: 14
femaleFrequency: 100
soldierNames:
- SoldierName/
requires:
- STR_PSI_LAB
also doesn't work