Author Topic: openxcom mapblock new xml format for usage in tiled (modified for openxcom)  (Read 14327 times)

Offline Warboy1982

  • Administrator
  • Commander
  • *****
  • Posts: 2333
  • Developer
    • View Profile
https://www.ufopaedia.org/index.php?title=LOFTEMPS.DAT

there's a lot of info here, as well as links to BB's tools (which can convert your terrain data to "visual" form)
you can also hit F10 in-game to get a POV shot of the 3d voxels, or if you have debug enabled, F11 will output the entire map as a series of vertical "slices"
the slices themselves are all pre-defined in loftemps.dat, the mcds contain an array of 12 references to this.
« Last Edit: May 28, 2014, 12:53:22 pm by Warboy1982 »

Offline Hobbes

  • Commander
  • *****
  • Posts: 2102
  • Infiltration subroutine in progress
    • View Profile
Can someone export real xcom tiles to png image? At least some for demo purposes

This are some of Dawn City's tiles in png format