This wasn't really my playthrough, so I can't verify this (and thus can't place this in the bug tracker), but was the issue of the game not checking your stats correctly when you were fired at during your turn fixed in any of the nightly builds?To better understand what I am talking about, see this:https://www.dailymotion.com/video/x16qvdp_o-alienbase-01_music?start=75At around 01:21, the soldier gets reaction fired at with a Stun Launcher. He does not lose consciousness until another soldier takes a shot during the same turn at 02:24.
Does the mutual surprise rule still counts in OpenXcom?