aliens

Author Topic: Problem running path with mods  (Read 3639 times)

Offline mitsuro

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Problem running path with mods
« on: August 27, 2013, 02:40:01 am »
Hi,
I need some help with this problem.
The game run well but when i write in Notepad++ this line -user <user path> below  - Xcom1Ruleset run all ok.
 ( is this openxcom_git_master_2013_08_26_2006.zip - built 2013-08-26 18:13 )

The problem come when i'm try to run other mod how the - Armor or - CombatKnife.

If i have only - Armor or - CombatKnife run good the game but when I start any mision crash the game because i don't haved the path.

How i can have the path and the mods together?

Sorry for my bad english...  :-[

When i haved this run ok the mods  but i haved this problem Error: vector::_M_range_check when I start any mission.

rulesets:
- Xcom1Ruleset
- Armor
- CombatKnife
- Sentinel
- SniperRifle_u2s
- SniperRifle_custom
- AlienInventory

-user <user path>      If I write this I don't know why, erase every mod and when i check again the notepad++ I have this:

rulesets:
- Xcom1Ruleset
-user <user path>    Maybe I write this line in the wrong place....

Somebody can help me? I hope you can understand my problem...  :o

Thanks in advanced.

« Last Edit: August 27, 2013, 03:06:57 am by mitsuro »

Offline SupSuper

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Re: Problem running path with mods
« Reply #1 on: August 27, 2013, 03:14:51 am »
Don't put the line "-user <user path>" in your options.cfg, that's not what it's for.

What version of the game are you using? If you are using the nightly builds, try getting the latest version, since we fixed a bug recently with mods crashing on mission start, which sounds like your problem.