aliens

Author Topic: [submod] X-Com Files Music  (Read 2604 times)

Offline Ostrich-Hungry

  • Sergeant
  • **
  • Posts: 21
    • View Profile
[submod] X-Com Files Music
« on: April 07, 2024, 09:34:17 pm »
200+ new tracks! Each one selected specifically for each faction. Any feedback is highly appreciated, and the team is also open to suggestions to further improve. I tried to follow the same style as original X-Com Files does.

https://mod.io/g/openxcom/m/x-com-files-music

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11704
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: [submod] X-Com Files Music
« Reply #1 on: April 07, 2024, 09:59:58 pm »
Well, this sounds like a must. I'll check it out!

Offline Juku121

  • Commander
  • *****
  • Posts: 1796
  • We're all mad here.
    • View Profile
Re: [submod] X-Com Files Music
« Reply #2 on: April 07, 2024, 11:42:03 pm »
Interesting. I checked some random tracks, and most of them were kinda too peaceful for my taste, especially the 'ambient' bunch. I much prefer Stone Lake's XCF Remusic, as far as cursory first looks go.

But don't let me discourage you, music is very much a subjective matter.

Offline Ostrich-Hungry

  • Sergeant
  • **
  • Posts: 21
    • View Profile
Re: [submod] X-Com Files Music
« Reply #3 on: April 08, 2024, 05:00:46 am »
Interesting. I checked some random tracks, and most of them were kinda too peaceful for my taste, especially the 'ambient' bunch. I much prefer Stone Lake's XCF Remusic, as far as cursory first looks go.

But don't let me discourage you, music is very much a subjective matter.

That's my idea! Keep the same vibes as X-Com Files original tracks. Love the 'ambient' feelinng as you are finding you next tactical move.

Offline Ostrich-Hungry

  • Sergeant
  • **
  • Posts: 21
    • View Profile
Re: [submod] X-Com Files Music
« Reply #4 on: April 08, 2024, 05:13:07 am »
Well, this sounds like a must. I'll check it out!

Thank you Solarius! Hope you like it. Style is identical to base X-Com Files so I think you will! (Loved the tracks used in the base mod)

Offline Edenenclave

  • Squaddie
  • *
  • Posts: 1
  • Well, that takes time, even for the Enclave.
    • View Profile
Re: [submod] X-Com Files Music
« Reply #5 on: April 08, 2024, 06:40:49 pm »
Great soundtrack! Loved all the new Geoscape tracks!
Will check it out further!   ;D

Offline Brimcon

  • Squaddie
  • *
  • Posts: 3
    • View Profile
Re: [submod] X-Com Files Music
« Reply #6 on: May 25, 2024, 09:40:05 pm »
There are a few bugs with this mod and the latest versions of XCF. This mod apparantly overwrites or bugs out some briefings. One in particular is STR_CULT_GREATEST_MANOR_ZSRR_ASSAULT_BRIEFING.

I think you will need to update your strings.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11704
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: [submod] X-Com Files Music
« Reply #7 on: November 05, 2024, 07:33:43 pm »
Another affected mission is STR_MONSTER_VS_MOB_JUNGLE.

Details here: https://openxcom.org/forum/index.php?topic=5047.msg167604#msg167604