aliens

Author Topic: [Suggestion] skipping UFO detect warning message  (Read 847 times)

Offline aziza

  • Colonel
  • ****
  • Posts: 136
    • View Profile
[Suggestion] skipping UFO detect warning message
« on: April 30, 2024, 09:56:44 am »
Add setting to ignore the appearance of a UFO - like if you want to quickly wait for 1-2 months without annoying "UFO appearance alert"

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9091
    • View Profile
Re: [Suggestion] skipping UFO detect warning message
« Reply #1 on: April 30, 2024, 11:34:26 am »
if this is for debug purposes only, you can do that yourself in the debug environment of your choice, e.g. Visual Studio

otherwise I don't see any reason to spam players with "useless" settings

Offline aziza

  • Colonel
  • ****
  • Posts: 136
    • View Profile
Re: [Suggestion] skipping UFO detect warning message
« Reply #2 on: May 02, 2024, 03:47:07 am »
came up with a life hack - remove the radar module
but in both original XCOM1 and XCOM2 after removing - the UFOs are still detected lol
in the OXCE are not detected, so this lifehack is working for OXCE/OpenXcom only
-
in the original game you need to remove the radar and build any basic module
Quote
Phantom Radar
When you dismantle detection equipment such as a radar or hyperwave detector, the related detection ability of the base does not decrease until a new facility of some kind is built in that base. Until a new facility is completes building at that base, the base continues to use this "phantom radar".
This bug allows you to "upgrade in place", for example building a new Hyper-Wave Decoder over the top of an existing Large Radar, and retaining the detection capability of the Large Radar until the Hyper-Wave Decoder completes building. (Unless something else completes building first).
« Last Edit: May 02, 2024, 04:17:30 am by aziza »