Author Topic: [submod] X-Com Files: Realistic Air Defense Systems (1.0.0)  (Read 1602 times)

Offline Kozinsky

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[submod] X-Com Files: Realistic Air Defense Systems (1.0.0)
« on: February 27, 2024, 11:46:12 am »
Air defense systems need ammunition to fire on UFOs attacking the player's base, as well as time to reload their guns.

Requires:
    - OpenXcom Extended version 7.11.1 or higher
      OR Brutal-OXCE version 8.0.2 or higher.
    - The X-Com Files mod version 3.2 or higher.

Recommended for use with:
    - X-Com Files: Air Raids submod version 2.0.0 or higher, which adds ability to aliens to launch missiles or bombs that destroy base facilities without a base defense battle.

Compatibility:
    - Compatible with all other submods.

Notes:
    - You can activate this submod at any stage of your game.
    - If after installing this submod you see white text on the base screen above the air defense systems, but not colored text as in the above pictures, then delete the "standard" and "common" folders from the game directory and copy them again from the OXCE archive of the latest version. Also, if there are "standard.zip" and "common.zip" archives and backup copies of "standart-[folder backup time]" and "common-[folder backup time]" folders in the game folder, then delete them as well.

Languages:
    - english (en-US)
    - russian (ru)

Download link:
   - https://mod.io/g/openxcom/m/x-com-files-realistic-air-defense-systems

If you speak English well, please suggest a more correct translation of the strings that are displayed to the player.

Changelog:
Spoiler:
    1.0.0 (08.02.2024):
Spoiler:
      - Initial release.
« Last Edit: February 27, 2024, 12:06:53 pm by Kozinsky »

Offline Abyss

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Re: [submod] X-Com Files: Realistic Air Defense Systems (1.0.0)
« Reply #1 on: May 01, 2024, 01:13:48 pm »
Looks nice and lore-friendly