aliens

Author Topic: Absurd ludicrous FPS  (Read 4477 times)

Offline darkestaxe

  • Colonel
  • ****
  • Posts: 254
  • Emissary of the Brain
    • View Profile
Absurd ludicrous FPS
« on: May 02, 2013, 10:07:25 am »
30 FPS is acceptable, 60 would be good, 120 is ideal for action games but thoroughly unnecessary in menus and turn based stuff. And it's nice to know that my computer can run the game with out breaking a sweat or having to slow down at any point...

But 950+ FPS is so many times any monitors refresh rate or any living creatures flicker rate that it leaves me scrathing my head and wondering 'why?'.

I'm not saying we should cap the frame-rate, just that ... I'm really not sure what I'm saying other then anything faster then 10 million trillion frames per picosecond is overkill.

What exactly are we updating every time the sun emits a new photon anyway?

Offline Warboy1982

  • Administrator
  • Commander
  • *****
  • Posts: 2333
  • Developer
    • View Profile
Re: Absurd ludicrous FPS
« Reply #1 on: May 02, 2013, 11:18:48 am »
hmaon, SupSuper and myself have all been looking into some form of frame limiter for software mode, but the trouble is exactly HOW to implement it.

for the time being my suggestion is to enable an OpenGL display mode, and make sure that VSync is enabled in your config.

Offline SupSuper

  • Lazy Developer
  • Administrator
  • Commander
  • *****
  • Posts: 2162
    • View Profile
Re: Absurd ludicrous FPS
« Reply #2 on: May 02, 2013, 04:20:27 pm »
I'm gonna frame this post because I'm pretty sure I would never find it anywhere else on the internet. :D