The "Maps From The Deep" map pack's first release is now available on the forum '
HERE'.
Unfortunately I seem to have made a mistake when setting up some of the new terror missions in alienMissions: and their mission sets do not appear to be being spawned.
What I tried to do was create several entries that each had executionOdds: of triggering and were prevented from activating more than one per month using the conditionals: and label: variables.
For whatever reason only the base game's original shipTerror and recurringTerror mission sets seem to be activating.
I'll post the code currently being used to this thread, the .rul files themselves can be downloaded here:
Maps_From_The_Deep_V0-56.zipHere is what is currently setup:
Spoiler:
missionScripts:
# [=] Delete default Mission Scripts [=]
- delete: shipTerror
- delete: recurringTerror
# [=] Cruise Ship & Cargo Ship [=] (Terror Mission)
- type: shipTerror
conditionals: [-1]
label: 2
missionWeights:
0:
STR_ALIEN_SHIP_ATTACK: 100
regionWeights:
0:
SHIPPING_LANES: 100
avoidRepeats: 5
varName: shippingLanes
useTable: false
firstMonth: 3
executionOdds: 30 # (Was 60)
startDelay: 0
# [=] Warship & Oil Tanker [=] (Terror Mission)
- type: otherShipTerror
conditionals: [-1, -2]
label: 8
missionWeights:
0:
STR_MFTD_ALIEN_TERROR_MISSION_OTHER_SHIPS: 100
regionWeights:
0:
SHIPPING_LANES: 100
avoidRepeats: 5
varName: shippingLanes
useTable: false
firstMonth: 3
executionOdds: 30 # (Was 60)
startDelay: 0
# [=] Surface Base + (Ocean Labs / Small Ocean Lab / Underwater Base) [=] (Terror Mission)
- type: surfaceBaseTerror
conditionals: [-1, -2, -8]
label: 9
missionWeights:
0:
STR_MFTD_ALIEN_TERROR_MISSION_SURFACE_BASE: 100
regionWeights:
0:
SHIPPING_LANES: 100
avoidRepeats: 5
varName: shippingLanes
useTable: false
firstMonth: 3
executionOdds: 30 # (Was 60)
startDelay: 0
# [=] Warehouse (Arms & Volatile) [=] (Terror Mission)
- type: WarehouseTerror
conditionals: [-1, -2, -8, -9]
label: 10
missionWeights:
0:
STR_MFTD_ALIEN_TERROR_MISSION_WAREHOUSE: 100
regionWeights:
0:
STR_NORTH_ATLANTIC: 10
STR_SOUTH_ATLANTIC: 10
STR_NORTH_PACIFIC: 10
STR_SOUTH_PACIFIC: 10
STR_MEDITERRANEAN: 10
STR_SOUTH_CHINA_SEA: 10
STR_INDIAN_OCEAN: 10
STR_THE_EAST_SEA: 10
STR_NORTH_SEA: 10
STR_CARRIBEAN: 10
avoidRepeats: 5
varName: shippingLanes
useTable: false
firstMonth: 3
executionOdds: 30 # (Was 60)
startDelay: 0
# [=] Offshore Rig [=] (Terror Mission)
- type: OffshoreRigTerror
conditionals: [-1, -2, -8, -9, -10]
label: 11
missionWeights:
0:
STR_MFTD_ALIEN_TERROR_MISSION_OFFSHORE_RIG: 100
regionWeights:
0:
SHIPPING_LANES: 100
avoidRepeats: 5
varName: shippingLanes
useTable: false
firstMonth: 3
executionOdds: 20 # (Was 60)
startDelay: 0
# [=] Trench Base + (Ocean Labs / Small Ocean Lab / Underwater Base) [=] (Terror Mission)
- type: oceanTrenchBaseTerror
conditionals: [-1, -2, -8, -9, -10, -11]
label: 12
missionWeights:
0:
STR_MFTD_ALIEN_TERROR_MISSION_TRENCHUPPERBASE: 100
regionWeights:
0:
SHIPPING_LANES: 100
avoidRepeats: 5
varName: shippingLanes
useTable: false
firstMonth: 3
executionOdds: 30 # (Was 60)
startDelay: 0
# [=] Island & Port Terror Mission [=]
- type: recurringTerror
conditionals: [-1, -2, -8, -9, -10, -11, -12]
missionWeights:
0:
STR_ALIEN_SURFACE_ATTACK: 100
regionWeights:
0:
STR_NORTH_ATLANTIC: 10
STR_SOUTH_ATLANTIC: 10
STR_NORTH_PACIFIC: 10
STR_SOUTH_PACIFIC: 10
STR_MEDITERRANEAN: 10
STR_SOUTH_CHINA_SEA: 10
STR_INDIAN_OCEAN: 10
STR_THE_EAST_SEA: 10
STR_NORTH_SEA: 10
STR_CARRIBEAN: 10
useTable: false
startDelay: 150
Should I have done it more like this instead: