Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
November 22, 2024, 07:37:29 am
News:
If you can't login, please
contact us
with your username and e-mail so we can fix it.
Home
Help
Search
Calendar
Login
Register
OpenXcom Forum
»
Modding
»
Released Mods
»
[OXCE] [WEAPON] RT-20 version 2
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: [OXCE] [WEAPON] RT-20 version 2 (Read 2250 times)
Zeta Reticulan
Captain
Posts: 65
[OXCE] [WEAPON] RT-20 version 2
«
on:
March 19, 2023, 08:11:58 pm »
Replaces the Heavy Cannon with the RT-20 Anti-materiel Rifle. The RT-20 is a single shot weapon that needs to be reloaded after every shot. Very slow, but extremely accurate.
https://mod.io/g/openxcom/m/rt-20
«
Last Edit: March 19, 2023, 09:35:51 pm by Zeta Reticulan
»
Logged
BlackStaff
Colonel
Posts: 336
Re: [OXCE] [WEAPON] RT-20 version 2
«
Reply #1 on:
March 20, 2023, 12:42:58 pm »
Thank you very much for RT-20 and QLB-06 version 2 !!
Logged
Zeta Reticulan
Captain
Posts: 65
Re: [OXCE] [WEAPON] RT-20 version 2
«
Reply #2 on:
March 20, 2023, 03:28:23 pm »
It's my pleasure, BlackStaff! The first versions were simply reskins, because I didn't know much about the rulesets back then. The second versions are actually how I originally invisioned them.
Logged
BlackStaff
Colonel
Posts: 336
Re: [OXCE] [WEAPON] RT-20 version 2
«
Reply #3 on:
March 20, 2023, 06:34:03 pm »
A small question that I don't have the answer to:
I see the ammunition "STR_AC_AP_AMMO" with the line "damageType: 9".
That is, "smoke" damage.
Doesn't this greatly limit the damage done to the enemy?
Logged
Zeta Reticulan
Captain
Posts: 65
Re: [OXCE] [WEAPON] RT-20 version 2
«
Reply #4 on:
March 20, 2023, 06:52:22 pm »
Yes! Since the QLB-06 is a grenade launcher, it does not shoot bullets. Smoke can be used to conceal your soldiers.
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
OpenXcom Forum
»
Modding
»
Released Mods
»
[OXCE] [WEAPON] RT-20 version 2