Hi, I am trying to help a player who has come across of this bug. The Author is stumped on how to fix the bug.
Please see the original error log attached.
The Mod the Disconnected Future uses a TFTD type region for its spawns.
So it is using only zone 0 in the region LANDSPAWNS
The Alienmission is as follow, from the code snippet.
- type: STR_FACTION_RETALIATIONWEST
points: 0
objective: 4
multiUfoRetaliation: true
spawnZone: 0
spawnUfo: STR_CONQUERORBATTLESHIPRAIDER3
raceWeights: # In the case of a shootdown, race comes from the UFO that triggered the mission.
0:
STR_WILDWEST_REGIMENT: 100
waves:
- ufo: STR_ENEMYSKYBUSRAIDER2
count: 1
trajectory: P27
timer: 3000
interruptPercentage: 5
- ufo: STR_CONQUERORBATTLESHIPRAIDER2
count: 1
trajectory: P20
timer: 5000
objective: true
interruptPercentage: 20
- ufo: STR_ENEMYMIG192
count: 1
trajectory: P21
timer: 3500
hunterKillerPercentage: 70
huntMode: 2
huntBehavior: 2
escort: true
interruptPercentage: 1
- ufo: STR_ENEMYQ5FANTAN2
count: 1
trajectory: P21
timer: 4600
hunterKillerPercentage: 70
huntMode: 2
huntBehavior: 2
escort: true
interruptPercentage: 1
The Ufo trajectories for those above,
- id: P20
groundTimer: 3000
waypoints:
- [0, 4, 100]
- [0, 3, 74]
- [0, 1, 28]
- [0, 1, 47]
- [0, 2, 100]
- id: P21
groundTimer: 4000
waypoints:
- [0, 4, 100]
- [0, 2, 76]
- [0, 2, 20]
- [0, 1, 44]
- [0, 1, 20]
- [0, 2, 32]
- [0, 1, 65]
- [0, 1, 100]
- id: P27
groundTimer: 9000
waypoints:
- [0, 4, 100]
- [0, 3, 60]
- [0, 2, 30]
- [0, 1, 20]
- [0, 0, 100]
99% of the cases, the out of zone error doesn't occurred. This is a rare one. I am out of explanation as to why it happened.
Link to the latest version of the mod
https://www.mediafire.com/file/pykamqf29w4wpnj/Disconnected_Future_Latest.zip