As I understand, you can set ambient sounds, but all that it does is looping the same sound. This is pretty much useless for most applications, since in order to have any background effects you must either choose something which can be played constantly in a loop (like ocean waves), or you need a very long and big sound file, 95% of which is silent.
My request is an ability to add an additional parameter to an ambient sound, which would make it played once in a while, preferably at random intervals. This would allow us to set some background noises appropriate to the map, for example wildlife sounds in a jungle or an occasional gust of wind in the fields.
If possible, I would also like to request the ability to set multiple ambient sounds, each with its own settings (so one sound plays on average every 30 seconds, while another plays on average every 60 seconds).