I've prepared a sprite-sheet for a flying unit (drawing routine 0) with both male and female torsos, and with 8 death frames, like so:
armors:
- type: STR_CAT_3_YELLOW_ARMOR_UC
movementType: 1
deathFrames: 8
The game appears to render the legs and torsos in a strange way.
Kato has also confirmed the problem.
@developers, I can PM the sprite-sheet if required.