Hello for long time, idk if this correct forum section to ask this, but is there a way to mod some sort of turn timer into openxcom?
I think these kind of timers would be fun to add into openxcom, since it brings lots of pressure to player to operate in the mission as fast as possible, and what that causes... mistakes. lots of mistakes.
For now ,we have infitive time to plan how we execute our plans in the missions, but with the timer, it would be "funnier" when we execute plans hastly, like in "real situations", nothing is really planned forward. And it brings some movemntum into missions, like someone tapping on your shoulder and saying "keep moving, keep moving" ...
Orginally this idea came from space hulk boardgame, where you have 2 minutes to make your decisions as marine player ,in your turn. And it is lots of fun, specially when you have bigger forces, you must think faster the outcome.
To be more "extra" , the higher ranked units could bring more time to the timer, lets say some one is the captain rank, it brings 30 seconds more to the timer (if the orginal timer is 2 minutes, then it would be 2:30) ... altough thinking further, this would make game easier, and exploit the captain class to stay further from the front.... but if he/she gets killed the timer goes back to 2 minutes per turn.
So yeah, just asking if this could be possible in openxcom, i think you get the idea what i was suggesting, even trough my horrible english lol. cheers mates! ... also quick horrid image edit how it look maybe ingame :p