Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
November 23, 2024, 02:46:40 pm
News:
If you can't login, please
contact us
with your username and e-mail so we can fix it.
Home
Help
Search
Calendar
Login
Register
OpenXcom Forum
»
Modding
»
Released Mods
»
The X-Com Files
(Moderator:
Solarius Scorch
) »
Tactical penetration
« previous
next »
Print
Pages:
1
[
2
]
Go Down
Author
Topic: Tactical penetration (Read 6692 times)
Bonakva
Colonel
Posts: 197
Re: Tactical penetration
«
Reply #15 on:
January 12, 2021, 06:54:58 pm »
If suddenly it is important. The laser cutter is already capable of breaking interior walls. Let the outer walls also have this chance. But it must be lower than the plasma cutter. It is strange if weak technology will allow doing the same thing as high technology.
I also think it is worth increasing the chance of breaking through internal walls for a laser cutter.
It's a pity that the game does not allow you to realize the accumulative effect of destruction
Logged
Solarius Scorch
Global Moderator
Commander
Posts: 11722
WE MUST DISSENT
Re: Tactical penetration
«
Reply #16 on:
January 13, 2021, 01:22:19 pm »
There is a bajillion types of walls in the mod, and while I'm trying to make things sensible, it's not really practical to to check every possibility...
I personally don't think the laser should work on external UFO walls.
Logged
Print
Pages:
1
[
2
]
Go Up
« previous
next »
OpenXcom Forum
»
Modding
»
Released Mods
»
The X-Com Files
(Moderator:
Solarius Scorch
) »
Tactical penetration