I'm not asking for a scrollbar on a tooltip, that's pervert.
Just saying that we have 320x200 pixels; and modders like to overdo everything...
meleeAlter may be rare in XCF, but it's not rare in Piratez for example.
OXCE is not made for XCF, it's made for everybody.
And if something looks ugly, I prefer not taking it at all over letting it be ugly.
Right now, we have vanilla pedia and we have stats for nerds... I understand you want to make something inbetween.
I wish you good luck (honestly!), but I reserve the right to not merge it if I don't like it. That's all.
I completely agree with you on all points. Of course, when it comes to developing OXCE, I don't just think about XCF, but try to take into account all the mods. In a recent commit, I deliberately set the defaults for the new properties to be rather uncomfortable for XCF, but that way they won't affect any mods that already use related mechanics.
Yesterday I tried to do a little digging in the code on these tooltips, but nothing is productive yet - I am too inexperienced. Of course, if I take this seriously, I will inform about the details of the implementation, in order to avoid doing things that are not suitable for OXCE, there is no profit for me in this.
If I get away from the topic of pop-up tooltips a bit and consider my excitement about the hidden section of damageAlter for the player. I'd like to suggest adding an * sign after the value of power to the ufopedia item article if the rules describe the damageAlter or meleeAlter section for that item whose power value.