Author Topic: Fox Mulder & Dana Scully  (Read 2431 times)

Offline betatester

  • Colonel
  • ****
  • Posts: 208
    • View Profile
Fox Mulder & Dana Scully
« on: February 01, 2020, 01:20:47 am »
There's David Vincent and even if he's not an architect anymore it's still cool.
But it's Xcom files ! Mulder and Scully should be in it
Maybe Mulder presence can recruit better agents.
Maybe Scully can count as 5 scientists and cost only 1.
Maybe with a mission against Eugene Tooms in  a house where he disappears in the walls. You have to defend Mulder and Scully and kill Tooms (or so you think) . You can recruit who had survived Mulder Scully or both. And yes Tooms will return later.

Offline ohartenstein23

  • Commander
  • *****
  • Posts: 1933
  • Flamethrowers fry cyberdisk circuits
    • View Profile
Re: Fox Mulder & Dana Scully
« Reply #1 on: February 01, 2020, 01:28:55 am »
That's part of the reason why you start with just two agents and a car. Nothing's stopping you from re-naming them every time you start a new campaign.  8)

Offline betatester

  • Colonel
  • ****
  • Posts: 208
    • View Profile
Re: Fox Mulder & Dana Scully
« Reply #2 on: February 01, 2020, 01:49:53 am »
if only we had body models for our first agents that match mulder and scully (after several years or play I have just fouund this feature with a youtube video as with the gear models)