Just out of curiosity, after a grenade explosion underwater, instead of fires, I want bubbles. Do I edit the smoke.pck or the tile set from a map for that kind of details?
If I have to edit and add an entry in the smoke.pck, is it possible to have two hitAnimation entry in a grenade entry in item.rul? Or the Smoke and X1.PCK both needs to share a common numeral?